Wizard Skills: Choose 2 of these skills Arcana, History, Insight, Investigation, Medicine, Religion.Magical Crafting: You have been trained to scribe magic scrolls and use enchanting equipment.You don't need to have the spell prepared. Ritual Casting: You can cast a spell as a Ritual if that spell has the Ritual tag and you have it in your spellbook.Wizard Spellcasting: Can cast spells from the Wizard Spells list.Wizard Weapon Proficiencies: Dagger, Dart, Quarterstaff.Wisdom, Intelligence Saving Throw Proficiencies.Leaf Scales: When an attacker that you can see hits you with a ranged attack or spell, you can use your reaction to halve the attack's damage against you.Only works with arrows: Does not work with bolts from crossbows.All uses recharge at the end of a long rest. You can use this feature a number of times equal to your Intelligence modifier (minimum 1). The target must make a Strength saving throw or be restrained until the end of your next turn. Entangling Shot: Your arrow can transform into a vine on impact.Natural Explorer: You benefit from the same advantages as Rangers when in a forest environment.2nd level: Barkskin, Pass Without Trace, Lesser Restoration, Find Traps, Protection from Poison.1st level: Faerie Fire, Hunter's Mark, Goodberry, Detect Poison and Disease, Longstrider.Green Magic: Spells from the Green Magic list are considered wizard spells for you:.They are wardens of the forest, specialized in nature magic and also reliable bowmen, trained to survive without spells if need be - as they had to in the wake of the Cataclysm. Greenmages are the heirs of the ancient traditions of the sylvan elves. New powers, and access to subclasses, are granted at a higher level of experience. Each class also gives you a set of equipment that you can customize. A character's class is their profession and grants specific features as listed. Greenmage is a subclass of the Wizard Class. Greenmage is a Subclass in Solasta: Crown of the Magister. When an attacker that you can see hits you with a ranged attack or spell, you can use your reaction to halve the attack's damage against you Your arrow can transform into a vine on impact. Natural Explorer: You benefit from the same advantages as Rangers when in a forest environment. Spells from the Green Magic list are considered wizard spells for you.
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